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    [Update] Summoning!

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    Zack

    Posts : 10
    Join date : 2011-04-11
    Age : 23
    Location : Everywhere

    default [Update] Summoning!

    Post  Zack on Wed Apr 13, 2011 7:26 am

    Recently, I've been working on a secret project that could decrease some boredom out of the server, and plus, if you have a shit load of money, this will put your money to the test.

    In the next update, I will be adding Real pouch creating summoning, which requires charm + shards + items.

    Here's a couple of screen shots.









    SHOPS WILL BE A LITTLE DIFFERENT.










    Hope you all enjoy this update.

    Maybe some Q/A:
    Q: So does pak yak hold items now??
    A: No, not as of right now..

    Q: Why would you add this I'm already 99 summoning...?
    A: I made a command that admin+ can use to set you back to 1 summoning.

    Q: How long will 99 summoning take me?? Cause I hate doing it on RuneScape
    A: I have it setup to where it's 10x RuneScape, this is actually pretty fast since monsters like corp range from 5-45 charms...
    If you do the math right, you will only need around 1500 blue charms for 99 summoning, which won't take you long at all.

    Q: How much does 99 summoning cost?
    A: If I did my calculations right, I'm guessing around 1Bil+ Very Happy

    This update was suppose to be secret, but I accidently blurted it out, but oh well, Update will be added when I can get ahold of Anthony...

    Chip

    Posts : 14
    Join date : 2011-04-13

    default Re: [Update] Summoning!

    Post  Chip on Wed Apr 13, 2011 6:00 pm

    I LOVE IT! NOMNOMNOMNOM.
    GREAT WORK ZACK ILY <3

    mod-iowna

    Posts : 176
    Join date : 2011-02-19

    default Re: [Update] Summoning!

    Post  mod-iowna on Wed Apr 13, 2011 8:26 pm

    Hmm, Maybe you are better than it seems Wink great work (m0rs the best) lol Very Happy but ty for summoning update Very Happy!!!

    redroboon

    Posts : 52
    Join date : 2011-02-13

    default what is point of summoning

    Post  redroboon on Thu Apr 14, 2011 3:39 am

    the monsters don;t even atack Sad the pack yak doesnt work so there is no point in my opinion

    mod-iowna

    Posts : 176
    Join date : 2011-02-19

    default Re: [Update] Summoning!

    Post  mod-iowna on Thu Apr 14, 2011 10:46 am

    Zack please could you make monster attack players in wild, and also make them store things like on rs?

    Thanks admin iowna

    M0NST3R

    Posts : 66
    Join date : 2011-02-21
    Age : 19
    Location : Harrisburg NC

    default summoning?

    Post  M0NST3R on Thu Apr 14, 2011 7:55 pm

    hey quick question uhmm havent we always had summonign?
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    Zack

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    default Re: [Update] Summoning!

    Post  Zack on Fri Apr 15, 2011 3:46 pm

    The point of adding summoning was to give players something else to do than not do anything at all. The other reason why I added it was because of publicity, I bet there's less than four 525 servers with pouch creating.

    If you don't like it, gtfo...

    And for you redroboon, the point is, the opportunity to train a skill rather than fucking do ::master and get 99. If you don't like this update, you can just smd, I typed a lot of shit to make this possible.

    M0NST3R

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    default o.o

    Post  M0NST3R on Fri Apr 15, 2011 8:27 pm

    oo zack i love ur pic :p
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    Deggerz

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    Join date : 2011-03-19
    Age : 24
    Location : Leicester, England

    default Re: [Update] Summoning!

    Post  Deggerz on Sat Apr 16, 2011 12:13 am

    Zack wrote:The point of adding summoning was to give players something else to do than not do anything at all. The other reason why I added it was because of publicity, I bet there's less than four 525 servers with pouch creating.

    If you don't like it, gtfo...

    And for you redroboon, the point is, the opportunity to train a skill rather than fucking do ::master and get 99. If you don't like this update, you can just smd, I typed a lot of shit to make this possible.

    Thankyou for actually bothering to make this...but i do have to agree with redroboon...if the monsters dont attack, and pak-yacks dont store items...then why have it? its almost like having herblore without potions working :O

    Just because some people give you some suggestions to making it better doesnt mean you should cuss at the...treat them with respect and you should get respect back...you arent the most popular person around here...so be nice before you act like the boss...
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    Zack

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    default Re: [Update] Summoning!

    Post  Zack on Sat Apr 16, 2011 12:35 am

    If you actually read my post i said
    I added it because I wanted summoning trainable...i don't give a fuck if it doesn't work, I just want pouch creating summoning, it's for publicity and it's bad ass, so yeah, if you can't handle it, you know what to do.
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    Deggerz

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    Location : Leicester, England

    default Re: [Update] Summoning!

    Post  Deggerz on Sat Apr 16, 2011 12:42 am

    Zack wrote:If you actually read my post i said
    I added it because I wanted summoning trainable...i don't give a fuck if it doesn't work, I just want pouch creating summoning, it's for publicity and it's bad ass, so yeah, if you can't handle it, you know what to do.

    but why release when it's only half done?
    Sure, pouch training will enhance publicity, but think about this...how many people will then leave because you can't actually use the familiars?

    Also, you will make a great addition to the team...you are basically telling loyal members to leave...VERY wise move...

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